Creature template
Template Void Tentacle
Template
A reusable definition — 1 creature below builds on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
Drop ListDropList | Empty | Drop Items |
| Appearance | Sheep | Model to be used |
Is MemoryIsMemory | true | Defines if the NPC is a memory |
Memories CategoryMemoriesCategory | Voidspawn | Defines the category of the memory |
Memories Name OverrideMemoriesNameOverride | Void Tentacle | Overrides the memory name if set |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Max HealthMaxHealth | 70 | Max health for the NPC |
Name Translation KeyNameTranslationKey | Template Void Tentacle | Translation key for NPC name display |
Attack RangeAttackRange | 5 | Player range at which the tentacle bites. |
Max Player Range Before GuardMaxPlayerRangeBeforeGuard | 5 | Max player range before guarding up |
Guard Arm TimeGuardArmTime | 3 | How long one block lasts before the role renews it. Also sets how long a player waits for the guard to drop. |
Identifiers and data source
| Entity id | Template_Void_Tentacle |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Void/Templates/Template_Void_Tentacle.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.