Template Void Spectre

Creature template

Template Void Spectre

Template

A reusable definition — 2 creatures below build on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
AppearanceVoid SpectreModel to be used
Max Health
MaxHealth
30Max health for the NPC
Drop List
DropList
Void SpectreDrop Items
Max Speed
MaxSpeed
8Parameter MaxHorizontalSpeed
View Range
ViewRange
20
View Sector
ViewSector
180
Hearing Range
HearingRange
10
Absolute Detection Range
AbsoluteDetectionRange
3The range at which the NPC will always detect players and NPCs
Idle Wander Weight
IdleWanderWeight
10The weight of the wander motion
Idle Wander Radius
IdleWanderRadius
15The radius of the wander motion
Idle Wander Relative Speed
IdleWanderRelativeSpeed
0.4The relative speed of the wander motion
Idle Nothing Weight
IdleNothingWeight
0The weight of the static motion
Alerted Range
AlertedRange
40A range within which the player can be seen/sensed when the NPC is alerted to their presence
Alerted Time
AlertedTime
2, 2How long the NPC will stay in the alerted state before engaging the target
Combat Behavior Distance
CombatBehaviorDistance
15The distance at which the NPC will use combat movement
Combat Maintain Distance Range
CombatMaintainDistanceRange
5, 7The relative speed at which the NPC will move when within attack range and while flying
Combat Maintain Distance Strafe Duration
CombatMaintainDistanceStrafeDuration
4, 6Parameter CombatMaintainDistanceStrafeDuration
Combat Maintain Distance Strafe Frequency
CombatMaintainDistanceStrafeFrequency
2, 2Parameter CombatMaintainDistanceStrafeFrequency
Combat Attack
CombatAttack
Root NPC Attack MeleeThe NPC's melee attack
Combat Attack Distance
CombatAttackDistance
2The distance at which the NPC will melee attack a target
Combat Attack Timeout
CombatAttackTimeout
1, 2The timeout between melee attacks
Combat Charge Distance
CombatChargeDistance
10The maximum distance of the charge attack
Combat Charge Hit Entity Interaction
CombatChargeHitEntityInteraction
Root NPC Void Spectre ChargeThe interaction that runs when the NPC hits an entity during the charge
Melee Attack Frequency
MeleeAttackFrequency
1, 4How often the NPC will attempt a melee attack run
Combat Relative Speed Chase
CombatRelativeSpeedChase
1The relative speed at which the NPC will move when chasing
Target Switch Timer
TargetSwitchTimer
5, 5Minimum time the NPC will be locked onto a single target before switching
Target Range
TargetRange
10The distance the target needs to be within to maintain priority over other targets while in combat
Attitude Group
AttitudeGroup
EmptyThis NPCs attitude group
Confused Time Range
ConfusedTimeRange
1, 2The range during which the NPC will be confused after losing a target
Search Time Range
SearchTimeRange
20, 30The time range during which the NPC will search for a lost target
Search Radius
SearchRadius
40The radius within which the NPC will search for a lost target
Search Relative Speed
SearchRelativeSpeed
0.75The relative speed of the chase motion
Is Memory
IsMemory
trueDefines if the NPC is a memory
Memories Category
MemoriesCategory
VoidspawnDefines the category of the memory
Memories Name Override
MemoriesNameOverride
Void SpectreOverrides the memory name if set
Memories Unlocked By
MemoriesUnlockedBy
KillHow the player records the memory, either Proximity or Kill.
Memories Kill Range
MemoriesKillRange
0Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default.
Name Translation Key
NameTranslationKey
Spectre VoidTranslation key for NPC name display
Death Particles
DeathParticles
Effect DeathThe particle system that spawns when the NPC's corpse disappears.
Drop Death Items Instantly
DropDeathItemsInstantly
falseWhether the NPC's drop list should be executed when the NPC dies. If set to false, items drop when the corpse disappears.
Death Animation Time
DeathAnimationTime
2The time it takes for this NPC's corpse to disappear.
Identifiers and data source
Entity idTemplate_Void_Spectre
Name key—
Source fileServer/NPC/Roles/Void/Templates/Template_Void_Spectre.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.