Template Void Spawn Entombed

Creature template

Template Void Spawn Entombed

Template

A reusable definition — 2 creatures below build on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
AppearanceSpawn VoidModel to be used.
Max Health
MaxHealth
700Max health for the NPC.
Max Speed
MaxSpeed
5Maximum walking speed
Run Threshold
RunThreshold
1Relative speed at which run animation should be used. A value of 1 disables run animations
View Range
ViewRange
30The detection range for a dormant Spawn_Entombed will awake
View Range Combat
ViewRangeCombat
45The hostile target range used while the NPC is alerted. This value must not exceed LeashDistance.
View Sector
ViewSector
120The view sector of the NPC
Hearing Range
HearingRange
10The hearing range used to re-acquire a hostile target while the NPC is idle. A value of 0 disables it.
Hearing Range Combat
HearingRangeCombat
10The hearing range of the NPC
Absolute Detection Range
AbsoluteDetectionRange
2The absolute detection range used to re-acquire a hostile target while the NPC is idle. A value of 0 disables it.
Absolute Detection Range Combat
AbsoluteDetectionRangeCombat
2The absolute detection range of the NPC
Alerted Time
AlertedTime
1, 2How long to wait in an alerted state before switching to active combat.
Drop List
DropList
EmptyDrop Items
Block Set Entombed
BlockSetEntombed
Void Spawn Entombed BreakFreeThe block set that the NPC will spawn entombed in
Attack Distance
AttackDistance
3The distance at which an NPC will execute attacks
Combat Relative Turn Speed
CombatRelativeTurnSpeed
1Modifier that decides turn speed difference in combat.
Combat Behavior Distance
CombatBehaviorDistance
5The distance within which to switch from smart chasing to combat-oriented movement behavior.
Chase Relative Speed
ChaseRelativeSpeed
1Relative chasing speed when pursuing a target.
Combat Swing Down Relative Speed
CombatSwingDownRelativeSpeed
0.5The relative movement speed when performing the swing down ability
Attitude Group
AttitudeGroup
EmptyThis NPC's attitude group.
Target Players Only
TargetPlayersOnly
false
Teleport Timeout
TeleportTimeout
1.5The time after which the NPC will give up on teleporting, and instead resume the normal chase
RelentlessfalseIf true, the NPC tracks the locked target position at all times while chasing, even without seeing or hearing the target.
Default Player Attitude
DefaultPlayerAttitude
HostileDefault attitude towards players.
Flock Array
FlockArray
Array containing NPCs for this flock type.
Disable Damage Groups
DisableDamageGroups
SelfGroups not to take damage from.
Death Particles
DeathParticles
Effect Death VoidThe particle system that spawns when the NPC's corpse disappears.
Drop Death Items Instantly
DropDeathItemsInstantly
falseWhether the NPC's drop list should be executed when the NPC dies. If set to false, items drop when the corpse disappears.
Death Animation Time
DeathAnimationTime
1.5The time it takes for this NPC's corpse to disappear.
Is Memory
IsMemory
trueDefines if the NPC is a memory
Memories Category
MemoriesCategory
VoidspawnDefines the category of the memory
Memories Name Override
MemoriesNameOverride
Spawn VoidOverrides the memory name if set
Memories Unlocked By
MemoriesUnlockedBy
KillHow the player records the memory, either Proximity or Kill.
Memories Kill Range
MemoriesKillRange
0Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default.
Name Translation Key
NameTranslationKey
Spawn VoidTranslation key for NPC name display
WeaponsWeapon Longsword VoidParameter Weapons
Identifiers and data source
Entity idTemplate_Void_Spawn_Entombed
Name key—
Source fileServer/NPC/Roles/Void/Templates/Template_Void_Spawn_Entombed.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.