Creature template
Template Void Spawn Entombed
Template
A reusable definition — 2 creatures below build on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
| Appearance | Spawn Void | Model to be used. |
Max HealthMaxHealth | 700 | Max health for the NPC. |
Max SpeedMaxSpeed | 5 | Maximum walking speed |
Run ThresholdRunThreshold | 1 | Relative speed at which run animation should be used. A value of 1 disables run animations |
View RangeViewRange | 30 | The detection range for a dormant Spawn_Entombed will awake |
View Range CombatViewRangeCombat | 45 | The hostile target range used while the NPC is alerted. This value must not exceed LeashDistance. |
View SectorViewSector | 120 | The view sector of the NPC |
Hearing RangeHearingRange | 10 | The hearing range used to re-acquire a hostile target while the NPC is idle. A value of 0 disables it. |
Hearing Range CombatHearingRangeCombat | 10 | The hearing range of the NPC |
Absolute Detection RangeAbsoluteDetectionRange | 2 | The absolute detection range used to re-acquire a hostile target while the NPC is idle. A value of 0 disables it. |
Absolute Detection Range CombatAbsoluteDetectionRangeCombat | 2 | The absolute detection range of the NPC |
Alerted TimeAlertedTime | 1, 2 | How long to wait in an alerted state before switching to active combat. |
Drop ListDropList | Empty | Drop Items |
Block Set EntombedBlockSetEntombed | Void Spawn Entombed BreakFree | The block set that the NPC will spawn entombed in |
Attack DistanceAttackDistance | 3 | The distance at which an NPC will execute attacks |
Combat Relative Turn SpeedCombatRelativeTurnSpeed | 1 | Modifier that decides turn speed difference in combat. |
Combat Behavior DistanceCombatBehaviorDistance | 5 | The distance within which to switch from smart chasing to combat-oriented movement behavior. |
Chase Relative SpeedChaseRelativeSpeed | 1 | Relative chasing speed when pursuing a target. |
Combat Swing Down Relative SpeedCombatSwingDownRelativeSpeed | 0.5 | The relative movement speed when performing the swing down ability |
Attitude GroupAttitudeGroup | Empty | This NPC's attitude group. |
Target Players OnlyTargetPlayersOnly | false | |
Teleport TimeoutTeleportTimeout | 1.5 | The time after which the NPC will give up on teleporting, and instead resume the normal chase |
| Relentless | false | If true, the NPC tracks the locked target position at all times while chasing, even without seeing or hearing the target. |
Default Player AttitudeDefaultPlayerAttitude | Hostile | Default attitude towards players. |
Flock ArrayFlockArray | Array containing NPCs for this flock type. | |
Disable Damage GroupsDisableDamageGroups | Self | Groups not to take damage from. |
Death ParticlesDeathParticles | Effect Death Void | The particle system that spawns when the NPC's corpse disappears. |
Drop Death Items InstantlyDropDeathItemsInstantly | false | Whether the NPC's drop list should be executed when the NPC dies. If set to false, items drop when the corpse disappears. |
Death Animation TimeDeathAnimationTime | 1.5 | The time it takes for this NPC's corpse to disappear. |
Is MemoryIsMemory | true | Defines if the NPC is a memory |
Memories CategoryMemoriesCategory | Voidspawn | Defines the category of the memory |
Memories Name OverrideMemoriesNameOverride | Spawn Void | Overrides the memory name if set |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Memories Kill RangeMemoriesKillRange | 0 | Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default. |
Name Translation KeyNameTranslationKey | Spawn Void | Translation key for NPC name display |
| Weapons | Weapon Longsword Void | Parameter Weapons |
Identifiers and data source
| Entity id | Template_Void_Spawn_Entombed |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Void/Templates/Template_Void_Spawn_Entombed.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.