NPC · Core definition
Template Trork Ranger
Abstract
Template_Trork_RangerParameters31
Derived NPCs2
NPCs based on this definition
Parameters
| Parameter | Value | Description |
|---|---|---|
Appearance | Trork_Hunter | Model to be used |
IdleMotionComponent | Component_Trork_Ranger_Instruction_Idle_Motion_Wander | The component that controls how the NPC moves during idle state |
SmellRange | 20 | Smell range |
AlertedRange | 30 | A range within which the player can be seen/sensed when the NPC is alerted to their presence |
DropList | Empty | Drop Items |
MaxSpeed | 8 | Maximum walking speed |
Weapons | ["Weapon_Sword_Stone_Trork","Weapon_Axe_Stone_Trork"] | NPC Weapon |
OffHand | ["Furniture_Crude_Torch"] | Off-hand items |
DefaultOffHandSlot | -1 | Default off-hand item slot |
RangedAttack | Trork_Hunter_Axe_Throw_Double | Ranged attack |
RangedAttackDistance | 12 | Ranged attack distance |
RangedAttackSequence | Component_Instruction_Attack_Sequence_Trork_Hunter_Ranged | Ranged attack sequence |
DesiredAttackDistanceRange | [6,12] | Desired attack distance range |
AttackSequence | Component_Instruction_Attack_Sequence_Trork_Hunter | The attack sequence to use in combat |
AttackDistance | 3 | The distance at which an NPC will execute attacks |
AlertedTime | [1,1] | The duration for which the NPC is alert before switching to attack |
LeashDistance | 30 | The range after which an NPC will start to want to return to their spawn point |
LeashMinPlayerDistance | 7 | The minimum distance from the player before the NPC will be willing to give up on the chase |
LeashTimer | [8,8] | How long the NPC must be more than the minimum distance form the player and too far from leash before giving up |
BreakOffRange | 8 | The range when the NPC will switch from melee back to ranged attacks |
TargetGroups | ["Trork"] | Beacon target groups |
UnderlingGroups | ["Trork_Underlings"] | A list of groups to exclude from reputation sensors |
DisableDamageGroups | ["Self","Trork"] | Groups not to take damage from |
CompanionType | Wolf_Trork_Hunter | The companion NPC type |
AttitudeGroup | Trork_Hunter | Attitude group |
CombatRelativeTurnSpeed | 1.5 | Modifier that decides turn speed difference in combat |
MaxHealth | 100 | Max health for the NPC |
IsMemory | false | Defines if the NPC is a memory |
MemoriesCategory | Other | Defines the category of the memory |
MemoriesNameOverride | Overrides the memory name if set | |
NameTranslationKey | server.npcRoles.Template.name | Translation key for NPC name display |
Identifiers and data source
| Entity id | Template_Trork_Ranger |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Aggressive/Trork/Templates/Template_Trork_Ranger.json |
| Component class | — |
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.