Creature template
Template Temple Goblin Lab Repair Static
Template
A reusable definition — 1 creature below builds on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
Name Translation KeyNameTranslationKey | Goblin Scrapper | Translation key for NPC name display |
| Appearance | Goblin Lab Scrapper | Model to be used |
Drop ListDropList | Empty | The drop list this NPC uses when it dies |
Max HealthMaxHealth | 100 | Max health for the NPC |
Max SpeedMaxSpeed | 4 | The NPC's max speed |
Post RangePostRange | 1 | A safety net only. This NPC does not wander, so it only walks back if something displaces it |
Pipe Block SetPipeBlockSet | GoblinLab Pipes | The block set this NPC works on |
Pipe RangePipeRange | 2 | How far ahead the ray reaches. Small, so the NPC only works the pipe right in front of it |
Repair AnimationRepairAnimation | RepairFail | The looping animation played while working on a pipe |
Repair DurationRepairDuration | 4, 7 | How long one repair attempt lasts, in seconds |
Repair Hit IntervalRepairHitInterval | 0.55, 0.7 | The pause between hammer blows during a repair. It sets the tempo of the clang and the sparks. |
Burst CooldownBurstCooldown | 20, 25 | The minimum time between two bursts, in seconds. Repairs during the cooldown always finish quietly |
Burst ChanceBurstChance | 20 | The percentage chance that a repair bursts the pipe |
Burst ParticlesBurstParticles | Explosion Big | The particle system spawned when the pipe bursts |
Burst Sound Event IdBurstSoundEventId | SFX Explosion Boomshroom Barrel | The sound played when the pipe bursts. It inherits SFX_Attn_VeryLoud, which carries 70 blocks, so keep BurstAlarmRange at or under that |
Burst Alarm EnabledBurstAlarmEnabled | true | Whether a burst pipe startles listeners outside the lab |
Burst Alarm GroupsBurstAlarmGroups | Temple Kweebec Scared, Temple Kweebec Guard | The NPC groups startled by a burst pipe |
Burst Alarm RangeBurstAlarmRange | 48 | How far the burst is heard. Must also fit inside the listener's own hearing range |
Flavor DurationFlavorDuration | 8, 14 | How long the NPC rests between repairs, in seconds |
Is MemoryIsMemory | false | Defines if the NPC is a memory |
Memories CategoryMemoriesCategory | Goblin | Defines the category of the memory |
Memories Name OverrideMemoriesNameOverride | — | Overrides the memory name if set |
Identifiers and data source
| Entity id | Template_Temple_Goblin_Lab_Repair_Static |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Temple/Templates/Template_Temple_Goblin_Lab_Repair_Static.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.