NPC · Core definition
Template Swimming Passive
Abstract
Template_Swimming_PassiveParameters11
Derived NPCs26
NPCs based on this definition
Parameters
| Parameter | Value | Description |
|---|---|---|
Appearance | Bluegill | Model to be used |
DropList | Empty | Drop Items |
FlockArray | ["Template_Swimming_Passive"] | Array containing NPCs for this flock type |
MaxHealth | 100 | Max health for the NPC |
DeathParticles | Effect_Death | The particle system that spawns when the NPC's corpse disappears. |
DropDeathItemsInstantly | false | Whether the NPC's drop list should be executed when the NPC dies. If set to false, items drop when the corpse disappears. |
DeathAnimationTime | 2 | The time it takes for this NPC's corpse to disappear. |
IsMemory | false | Defines if the NPC is a memory |
MemoriesCategory | Other | Defines the category of the memory |
MemoriesNameOverride | Overrides the memory name if set | |
NameTranslationKey | server.npcRoles.Template.name | Translation key for NPC name display |
Identifiers and data source
| Entity id | Template_Swimming_Passive |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/_Core/Templates/Template_Swimming_Passive.json |
| Component class | — |
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.