Creature template
Template Skeleton Elite Phase 2
Template
A reusable definition — 1 creature below builds on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
| Weapons | Weapon Longsword Ruined Giant NPC, Weapon Longsword Ruined Giant Dual NPC | Items in the Skeleton Elite main hotbar. |
Off HandOffHand | Items in the Skeleton Elite offhand inventory. | |
Default Off Hand SlotDefaultOffHandSlot | -1 | Default phase 2 offhand slot. |
Name Translation KeyNameTranslationKey | Skeleton Elite | Translation key for NPC name display |
| Appearance | Skeleton Elite | Model to be used |
Max HealthMaxHealth | 226 | Max health for the NPC |
Max SpeedMaxSpeed | 3 | The NPC's max speed |
View RangeViewRange | 24 | The view range of the NPC |
View SectorViewSector | 270 | The view sector of the NPC |
Hearing RangeHearingRange | 12 | The hearing range of the NPC |
Absolute Detection RangeAbsoluteDetectionRange | 4 | The range at which an entity is guaranteed to be detected |
Alerted RangeAlertedRange | 25 | The alerted range of the NPC |
Alerted TimeoutAlertedTimeout | 2, 2 | The time range after which an NPC will transition from alerted to combat |
Combat Maintain DistanceCombatMaintainDistance | 3, 3 | The distance the NPC will try to keep to their target during combat |
Confused Time RangeConfusedTimeRange | 1, 2 | The time during which the NPC will be confused |
Search Time RangeSearchTimeRange | 10, 14 | The time during which the NPC will search for a target |
Is MemoryIsMemory | true | Parameter IsMemory |
Memories CategoryMemoriesCategory | Undead | Parameter MemoriesCategory |
Memories Name OverrideMemoriesNameOverride | Skeleton Elite | Parameter MemoriesNameOverride |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Knockback ScaleKnockbackScale | 0 | Parameter KnockbackScale |
Death Animation TimeDeathAnimationTime | 3 | The time it takes for this NPC's corpse to disappear. |
Death ParticlesDeathParticles | Effect Death Bones | The particle system that spawns when the NPC's corpse disappears. |
Drop ListDropList | Empty | Drop items for the NPC. |
Breathes In WaterBreathesInWater | true | Whether this NPC can breathe underwater. |
Identifiers and data source
| Entity id | Template_Skeleton_Elite_Phase_2 |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Undead/Skeleton/Templates/Template_Skeleton_Elite_Phase_2.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.