Template Kweebec Youngling

NPC · Core definition

Template Kweebec Youngling

AbstractTemplate_Kweebec_Youngling
Parameters16
Derived NPCs3

NPCs based on this definition

Parameters

ParameterValueDescription
AppearanceKweebec_SeedlingModel to be used
ViewRange15View range
ViewSector180View sector
HearingRange10Hearing range
AlertedRange30A range within which the player can be seen/sensed when the NPC is alerted to their presence
DropListDrop_Kweebec_SeedlingDrop Items
MaxSpeed5Maximum walking speed
IdleMotionComponentComponent_Instruction_Intelligent_Idle_Motion_WanderThe component that controls how the NPC moves during idle state
AttitudeGroupKweebecThis NPCs attitude group
Weapons[]NPC Weapons
HideWhenScaredfalseWhether this NPC will hide rather than fleeing when afraid
MaxHealth100Max health for the NPC
IsMemoryfalseDefines if the NPC is a memory
MemoriesCategoryOtherDefines the category of the memory
MemoriesNameOverrideOverrides the memory name if set
NameTranslationKeyserver.npcRoles.Template.nameTranslation key for NPC name display
Identifiers and data source
Entity idTemplate_Kweebec_Youngling
Name key—
Source fileServer/NPC/Roles/Intelligent/Neutral/Kweebec/Templates/Template_Kweebec_Youngling.json
Component class—

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.