Template Goblin Scientist

Creature template

Template Goblin Scientist

Template

A reusable definition — 1 creature below builds on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
AppearanceGoblin ScientistThe model used by the NPC.
Drop List
DropList
EmptyThe items dropped by the NPC.
Attitude Group
AttitudeGroup
GoblinThe attitude group used by the NPC.
Max Health
MaxHealth
100The maximum health of the NPC.
Broken Repairables Block Set
BrokenRepairablesBlockSet
GoblinLab Broken RepairablesThe block set for lab devices that still need repairing.
Exit Gateway Block Set
ExitGatewayBlockSet
GoblinLab Ancient Gateway RepairedThe block set for the repaired Ancient Gateway she leaves through.
Gateway Repaired Flag
GatewayRepairedFlag
goblin lab gateThe game flag raised when the Ancient Gateway is repaired.
Visit Chance
VisitChance
20The percentage chance that she stays for a visit when she spawns after the gateway is repaired. Otherwise she despawns at once. A visiting Scientist never leaves through the gateway. Keep it between 0 and 100.
Work Range
WorkRange
32How far she looks for work she can walk to.
Work Height
WorkHeight
2The vertical range for work she can walk to. All reachable-work searches use this value, so target selection stays consistent.
Walk Relative Speed
WalkRelativeSpeed
0.45Her relative speed when she walks to a device or to the gateway.
Repair Range
RepairRange
2How close she has to stand to work on a device or on the gateway before she leaves.
Repair Hit Interval
RepairHitInterval
0.55, 0.7The pause between hammer blows. It sets the tempo of the clang and the sparks.
Device Attempt Duration
DeviceAttemptDuration
8, 12How long a device repair runs before she gives up, in seconds.
Frustration Duration
FrustrationDuration
1.5, 2.5How long the grumble lasts before she goes back to work, in seconds.
Approach Give Up
ApproachGiveUp
12, 16How long she keeps walking toward something before giving up on reaching it, in seconds.
Weight Work
WeightWork
90How often an idle beat is spent looking for work, against the flavour and pacing weights.
Weight Flavor
WeightFlavor
5How often an idle beat is spent on a flavour animation.
Weight Yell
WeightYell
5How often an idle pick is spent walking a lap and yelling about the place.
Flavor Delay
FlavorDelay
1, 2.5How long she stands still before a flavour animation, in seconds.
Flavor Duration
FlavorDuration
2, 3How long a flavour animation runs, in seconds.
Circle Duration
CircleDuration
2.5, 4How long the lap lasts before she stops to yell, in seconds. The motion and the effects share this value, so keep them together.
Yell Duration
YellDuration
2, 3How long the yell lasts once she has stopped, in seconds.
Idle Wander Duration
IdleWanderDuration
3, 6How long she wanders before she looks for work again when there is none, in seconds. She also waits this long when the gateway is out of range.
Idle Wander Radius
IdleWanderRadius
6The radius she wanders in when there is no work, for example during a visit.
Blocked Duration
BlockedDuration
4, 6How long she reacts to unreachable work before looking again, in seconds.
Blocked Flavor Weight
BlockedFlavorWeight
1How often being stuck produces a flavour animation on the spot, against the pacing weight below.
Blocked Complain Weight
BlockedComplainWeight
1How often being stuck produces circles and grumbling instead.
Celebrate Duration
CelebrateDuration
2, 2How long she celebrates after a device repair, in seconds.
Worker Groups
WorkerGroups
Goblin Lab ScrapperThe NPC groups that receive her scolding.
Misbehave Hear Range
MisbehaveHearRange
16How far she hears a worker playing up. The workers' own send range is what limits this in practice.
Scold Cooldown
ScoldCooldown
8, 14How long she waits after a scold. Calls during this cooldown expire instead of entering a queue.
Scold Duration
ScoldDuration
2.5, 3.5How long she spends telling a worker off, in seconds.
Scold Approach Range
ScoldApproachRange
16How far she will walk to reach a worker who is playing up.
Scold Reach Range
ScoldReachRange
3How close she gets before starting to tell them off.
Scold Relative Speed
ScoldRelativeSpeed
0.5Her relative speed when she walks to a worker who is playing up.
Scold Beacon Range
ScoldBeaconRange
6How far the scolding carries to the workers.
Is Memory
IsMemory
trueWhether encountering the NPC records a memory.
Memories Category
MemoriesCategory
GoblinThe Memories category the NPC belongs to.
Memories Name Override
MemoriesNameOverride
—The memory entry the NPC records into.
Name Translation Key
NameTranslationKey
TemplateThe translation key for the NPC name.
Identifiers and data source
Entity idTemplate_Goblin_Scientist
Name key—
Source fileServer/NPC/Roles/Intelligent/Temple/Templates/Template_Goblin_Scientist.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.