Creature template
Template Goblin Glutton
Template
A reusable definition — 3 creatures below build on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
Name Translation KeyNameTranslationKey | Goblin Scrapper | Translation key for NPC name display |
Leash DistanceLeashDistance | 30 | Distance from the leash point before the NPC wants to return home |
Leash Min Player DistanceLeashMinPlayerDistance | 6 | The NPC will not give up the chase while the player is closer than this |
Leash TimerLeashTimer | 4, 4 | Seconds beyond leash range, without damage or a close player, before the NPC returns home |
Hard Leash DistanceHardLeashDistance | 60 | Absolute maximum distance from the leash point before the NPC returns home unconditionally |
| Appearance | Goblin Glutton | Model to be used |
Max HealthMaxHealth | 350 | Max health for the NPC |
Max SpeedMaxSpeed | 2 | The NPC's max speed |
View RangeViewRange | 40 | The view range of the NPC |
View SectorViewSector | 160 | The view sector of the NPC |
Hearing RangeHearingRange | 12 | The hearing range of the NPC |
Absolute Detection RangeAbsoluteDetectionRange | 4 | The range at which an entity is guaranteed to be detected |
Alerted RangeAlertedRange | 35 | The alerted range of the NPC |
Alerted TimeoutAlertedTimeout | 2, 2 | The time range after which an NPC will transition from alerted to combat |
Combat Message Target GroupsCombatMessageTargetGroups | Goblin | The NPC groups the combat message will be sent to |
Combat Engage DistanceCombatEngageDistance | 10 | The distance within which a target will be engaged, regardless of the presence of friendlies |
Combat Maintain Distance Charge WeightCombatMaintainDistanceChargeWeight | 0 | The weight of the charge distance mode |
Combat Maintain Distance ChargeCombatMaintainDistanceCharge | 8, 8 | The farthest distance the NPC will try to keep to their target during combat. This is meant to place the NPC at a favourable charge position |
Combat Maintain Distance MeleeCombatMaintainDistanceMelee | 3 | The closest distance the NPC will try to keep to their target during combat. This is meant to place the NPC at a favourable melee position |
Combat Maintain Distance Switch IntervalCombatMaintainDistanceSwitchInterval | 6, 10 | How often the NPC will switch between the two distance modes |
Combat Charge DistanceCombatChargeDistance | 20, 25 | The distance range to which the target will charge |
Combat Height ToleranceCombatHeightTolerance | -2, 2 | The max height difference that the target must be at for the Glutton to charge at the target and maintain melee distance |
Combat Charge Hit Entity InteractionCombatChargeHitEntityInteraction | Root NPC Goblin Feastmaster Charge HitEntity | The interaction that runs when the NPC hits the player during the charge |
Combat Charge Hit Block InteractionCombatChargeHitBlockInteraction | Root NPC Goblin Feastmaster Charge HitBlock | The interaction that runs when the NPC hits blocks during the charge |
Confused Time RangeConfusedTimeRange | 1, 2 | The time during which the NPC will be confused |
Search Time RangeSearchTimeRange | 10, 14 | The time during which the NPC will search for a target |
Is MemoryIsMemory | true | Parameter IsMemory |
Memories CategoryMemoriesCategory | — | Parameter MemoriesCategory |
Memories Name OverrideMemoriesNameOverride | — | Parameter MemoriesNameOverride |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Memories Kill RangeMemoriesKillRange | 0 | Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default. |
Scold GroupsScoldGroups | Goblin Scrapper | The groups that will listen and react to scolding by this NPC |
Knockback ScaleKnockbackScale | 0 | Parameter KnockbackScale |
Combat Throw NPC GroupCombatThrowNPCGroup | Goblin Scrapper | The NPC group that will be picked up and thrown at the target |
Combat Throw NPC RoleCombatThrowNPCRole | Goblin Scrapper | The NPC role that the Glutton will throw at the player |
Death Animation TimeDeathAnimationTime | 5 | The time it takes for this NPC's corpse to disappear. |
Drop ListDropList | Goblin Wool Scraps | Drop Items |
Attitude GroupAttitudeGroup | Goblin Brave | Attitude group the goblin belongs to. |
Disable Damage GroupsDisableDamageGroups | Goblin | Attitude groups whose damage this goblin ignores. |
Identifiers and data source
| Entity id | Template_Goblin_Glutton |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Faction/Goblin/Templates/Template_Goblin_Glutton.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.