Template Dungeon Goblin Turret

Creature template

Template Dungeon Goblin Turret

Template

A reusable definition — 2 creatures below build on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
Name Translation Key
NameTranslationKey
Template Goblin TurretTranslation key for NPC name display
AppearanceGoblin ScrapperModel to be used
Max Health
MaxHealth
100Max health for the NPC
Max Speed
MaxSpeed
4The NPC's max speed
View Range
ViewRange
11The view range of the NPC
View Sector
ViewSector
160The view sector of the NPC
Hearing Range
HearingRange
8The hearing range of the NPC
Absolute Detection Range
AbsoluteDetectionRange
2The range at which an entity is guaranteed to be detected
Wander Radius
WanderRadius
2The wander radius of the NPC
Idle Walk Weight
IdleWalkWeight
0The weight of the walk behavior
Idle Run Weight
IdleRunWeight
0The weight of the run behavior
Idle Animation Weight
IdleAnimationWeight
10The weight of the animation behavior (with the NPC standing still)
Idle Dig Weight
IdleDigWeight
10The weight of the idle flavour state behavior
Flavor Dig Blockset
FlavorDigBlockset
Goblin Scrapper Flavor DigThe blocks this NPC will dig from
Flavor Dig Block Range
FlavorDigBlockRange
3How far the sentry will look for blocks to dig
Alerted Range
AlertedRange
30The alerted range of the NPC
Alerted Timeout
AlertedTimeout
2, 2The time range after which an NPC will transition from alerted to combat
Combat Message Range
CombatMessageRange
5The range at which the NPC will send/receive combat messages
Combat Message Target Groups
CombatMessageTargetGroups
Dungeon Goblin PackThe NPC groups the combat message will be sent to Dungeon_Goblin_Pack: the stock Goblin group ('Goblin_*') never matches Dungeon_Goblin_* roles, so rallies were silently dropped.
Combat Message Accept Chance
CombatMessageAcceptChance
100The chance an NPC will respond to a combat beacon
Combat Taunt Frequency
CombatTauntFrequency
5, 10How often the NPC will taunt the target while in combat
Combat Taunt Animation
CombatTauntAnimation
TauntThe animation the NPC will play while taunting the target
Combat Afraid Range
CombatAfraidRange
3The range at which the NPC will get afraid of the target
Void Flee Goblin Nearby Count
VoidFleeGoblinNearbyCount
3The maximum nearby Goblin count that causes this Goblin to flee
Void Flee Goblin Nearby Range
VoidFleeGoblinNearbyRange
0, 5The range used to count nearby Goblins
AttackRoot NPC Goblin Turret AttackThe attack interaction the NPC will use
Attack Distance
AttackDistance
25The distance at which the NPC will perform the attack interaction
Attack Pause Range
AttackPauseRange
3, 6The time delay between consecutive attacks
Enraged Attack Pause Range
EnragedAttackPauseRange
1.5, 3Pause between attacks while carrying Dungeon_Goblin_Enraged (the scrapper's pack enrage). Replaces AttackPauseRange for the 10 s buff.
Confused Time Range
ConfusedTimeRange
1, 3The time during which the NPC will be confused
Search Time Range
SearchTimeRange
10, 14The time during which the NPC will search for a target
Is Memory
IsMemory
trueParameter IsMemory
Memories Category
MemoriesCategory
GoblinParameter MemoriesCategory
Memories Name Override
MemoriesNameOverride
—Parameter MemoriesNameOverride
Memories Unlocked By
MemoriesUnlockedBy
KillHow the player records the memory, either Proximity or Kill.
Memories Kill Range
MemoriesKillRange
0Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default.
Knockback Scale
KnockbackScale
0.4Parameter KnockbackScale
Drop List
DropList
EmptyDrop Items
Identifiers and data source
Entity idTemplate_Dungeon_Goblin_Turret
Name key—
Source fileServer/NPC/Roles/Intelligent/Faction/Goblin/Dungeon/Templates/Template_Dungeon_Goblin_Turret.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.