Template Dungeon Goblin Scrapper

Creature template

Template Dungeon Goblin Scrapper

Template

A reusable definition — 3 creatures below build on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
Name Translation Key
NameTranslationKey
Goblin ScrapperTranslation key for NPC name display
AppearanceGoblin ScrapperModel to be used
Max Health
MaxHealth
100Max health for the NPC
Max Speed
MaxSpeed
4The NPC's max speed
View Range
ViewRange
18The view range of the NPC
View Sector
ViewSector
160The view sector of the NPC
Hearing Range
HearingRange
8The hearing range of the NPC
Absolute Detection Range
AbsoluteDetectionRange
2The range at which an entity is guaranteed to be detected
Wander Radius
WanderRadius
5The wander radius of the NPC
Follow Patrol Path
FollowPatrolPath
falseWhether this NPC will follow patrol paths at all.
Pack Enrage
PackEnrage
falseWhether this scrapper is the pack's rallier: on aggro and periodically in combat it stands for a 1 s Rally war cry and gives itself and every Dungeon_Goblin_Pack goblin within 10 blocks Dungeon_Goblin_Enraged (faster swings, red aura, 8 s). Off for the plain Dungeon_Goblin_Scrapper; on for Dungeon_Goblin_Scrapper_Enrage, which wears the plank chestplate so packs with a rallier are recognisable.
Patrol Path Name
PatrolPathName
—The specific name of the patrol path to follow. If left empty will follow any patrol path.
Idle Walk Weight
IdleWalkWeight
20The weight of the walk behavior
Idle Run Weight
IdleRunWeight
10The weight of the run behavior
Idle Animation Weight
IdleAnimationWeight
10The weight of the animation behavior (with the NPC standing still)
Idle Block Weight
IdleBlockWeight
20The weight of the idle flavour state behavior
Alerted Range
AlertedRange
45The alerted range of the NPC
Chase NPC Group
ChaseNPCGroup
Goblin ChaseNPCsThe group of NPCs the goblin will recreationally chase around
Chase Max Duration
ChaseMaxDuration
6, 12The max duration of the chase behaviour, after which the NPC will return to idling
Chase Frequency
ChaseFrequency
7, 30The time period between consecutive chases
Flavor All Blockset
FlavorAllBlockset
Goblin Scrapper FlavorThe block set used for the initial flavor query. WARNING: must contain all blocks in the flavor sets!
Flavor Dig Blockset
FlavorDigBlockset
Goblin Scrapper Flavor DigThe block set this NPC will dig through
Flavor Mirror Blockset
FlavorMirrorBlockset
Goblin Scrapper Flavor MirrorThe block set in front of which the NPC will admire themselves
Flavor Sit Blockset
FlavorSitBlockset
Goblin Scrapper Flavor SitThe blockset the NPC will sit around
Juggle Spectate Distance
JuggleSpectateDistance
4The distance at which this NPC will spectate juggles
Juggle Fail Flee Distance
JuggleFailFleeDistance
8The distance to which this NPC will flee when fleeing from a failed juggle
Alerted Timeout
AlertedTimeout
1, 1.5The time range after which an NPC will transition from alerted to combat
Throw Item Interaction
ThrowItemInteraction
Root NPC Goblin Scrapper Brawl TauntThe interaction that runs when the NPC throws an item at another
Brawl Groups
BrawlGroups
Goblin ScrapperThe groups of NPCs this NPC will brawl with
Brawl Groups Inform
BrawlGroupsInform
GoblinThe groups brawling will be advertised to
Brawl Altitude Range
BrawlAltitudeRange
-3, 3The altitude range between two NPCs at which brawls can be initiated or detected
Brawl Attack
BrawlAttack
Root NPC Goblin Scrapper Brawl PunchThe attack interaction that runs when two NPCs brawl eachother
Brawl Attack Distance
BrawlAttackDistance
1.5The distance at which this NPC will brawl another
Brawl Attack Pause Range
BrawlAttackPauseRange
0.5, 2The time delay between consecutive brawl attacks
Brawl Attack Win Chance
BrawlAttackWinChance
5The probability each punch will win the fight for the NPC
Brawl Max Duration
BrawlMaxDuration
15, 20The time range after which the NPCs will give up on the brawl
Brawl Animation Win
BrawlAnimationWin
LaughThe animation that plays when it wins a brawl
Brawl Animation Lose
BrawlAnimationLose
TiredThe animation that plays when an NPC gives up on the brawl
Brawl Spectate Distance
BrawlSpectateDistance
5The distance at which this NPC will spectate brawls
Brawl Frequency
BrawlFrequency
120, 300How often brawls happen
Combat Message Range
CombatMessageRange
5The range at which the NPC will send/receive combat messages
Combat Message Target Groups
CombatMessageTargetGroups
Dungeon Goblin PackThe NPC groups the combat message will be sent to Dungeon_Goblin_Pack: the stock Goblin group ('Goblin_*') never matches Dungeon_Goblin_* roles, so rallies were silently dropped.
Combat Message Accept Chance
CombatMessageAcceptChance
100The chance an NPC will respond to a combat beacon
AttackRoot NPC Goblin Scrapper Club AttackThe attack interaction the NPC will use
Attack Distance
AttackDistance
2The distance at which the NPC will perform the attack interaction
Attack Pause Range
AttackPauseRange
1.5, 2The time delay between consecutive attacks
Enraged Attack Pause Range
EnragedAttackPauseRange
0.75, 1Pause between attacks while carrying Dungeon_Goblin_Enraged (the scrapper's pack enrage). Replaces AttackPauseRange for the 10 s buff.
Combat Behavior Distance
CombatBehaviorDistance
6The distance at which the NPC will switch to combat-oriented movement
Combat Moving Relative Speed
CombatMovingRelativeSpeed
0.7The relative speed at which the NPC will perform combat movement (strafing, etc)
Combat Back Off Distance Range
CombatBackOffDistanceRange
2, 2The distance to which the NPC will back off after attacking
Combat Strafing Duration Range
CombatStrafingDurationRange
1, 1The duration of strafing motions
Combat Strafing Frequency Range
CombatStrafingFrequencyRange
2, 3The frequency of strafing motions
Combat Direct Weight
CombatDirectWeight
60The weight of the direct behaviour
Combat Fall Back Weight
CombatFallBackWeight
50The probability an NPC will fall back to a nearby Glutton when below 50% HP
Combat Fall Back Duration Range
CombatFallBackDurationRange
5, 12How long the NPC will remain in the fall back state
Confused Time Range
ConfusedTimeRange
1, 2The time during which the NPC will be confused
Search Time Range
SearchTimeRange
10, 14The time during which the NPC will search for a target
Is Memory
IsMemory
trueParameter IsMemory
Memories Category
MemoriesCategory
GoblinParameter MemoriesCategory
Memories Name Override
MemoriesNameOverride
—Parameter MemoriesNameOverride
Memories Unlocked By
MemoriesUnlockedBy
KillHow the player records the memory, either Proximity or Kill.
Memories Kill Range
MemoriesKillRange
0Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default.
Knockback Scale
KnockbackScale
0.4Parameter KnockbackScale
Identifiers and data source
Entity idTemplate_Dungeon_Goblin_Scrapper
Name key—
Source fileServer/NPC/Roles/Intelligent/Faction/Goblin/Dungeon/Templates/Template_Dungeon_Goblin_Scrapper.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.