Template Dungeon Goblin Lobber

Creature template

Template Dungeon Goblin Lobber

Template

A reusable definition — 1 creature below builds on it.

Creatures based on this template

They inherit this definition and may override individual values.

Parameters

Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.

ParameterValueDescription
Name Translation Key
NameTranslationKey
Goblin ScrapperTranslation key for NPC name display
AppearanceGoblin LobberModel to be used
Max Health
MaxHealth
100Max health for the NPC
Max Speed
MaxSpeed
4The NPC's max speed
View Range
ViewRange
21The view range of the NPC
View Sector
ViewSector
160The view sector of the NPC
Hearing Range
HearingRange
8The hearing range of the NPC
Absolute Detection Range
AbsoluteDetectionRange
2The range at which an entity is guaranteed to be detected
Wander Radius
WanderRadius
5The wander radius of the NPC
Follow Patrol Path
FollowPatrolPath
falseWhether this NPC will follow patrol paths at all.
Patrol Path Name
PatrolPathName
—The specific name of the patrol path to follow. If left empty will follow any patrol path.
Idle Walk Weight
IdleWalkWeight
15The weight of the walk behavior
Idle Run Weight
IdleRunWeight
0The weight of the run behavior
Idle Animation Weight
IdleAnimationWeight
20The weight of the animation behavior (with the NPC standing still)
Idle Flavor Weight
IdleFlavorWeight
20The weight of the idle flavor state behavior
Juggle Fail Chance
JuggleFailChance
50The change a juggle will fail and drop a bomb
Juggle Fail Interaction
JuggleFailInteraction
Root NPC Goblin Lobber Juggle DropThe interaction that runs when a juggle fails
Juggle Alert Groups
JuggleAlertGroups
Goblin ScrapperThe NPC groups that will spectate and flee from a dropped juggle bomb
Juggle Alert Range
JuggleAlertRange
8How far the NPC will notify others of a juggle
Alerted Range
AlertedRange
25The alerted range of the NPC
Alerted Timeout
AlertedTimeout
1, 1The time range after which an NPC will transition from alerted to combat
Combat Message Range
CombatMessageRange
5The range at which the NPC will send/receive combat messages
Combat Message Target Groups
CombatMessageTargetGroups
Dungeon Goblin PackThe NPC groups the combat message will be sent to Dungeon_Goblin_Pack: the stock Goblin group ('Goblin_*') never matches Dungeon_Goblin_* roles, so rallies were silently dropped.
Combat Message Accept Chance
CombatMessageAcceptChance
100The chance an NPC will respond to a combat beacon
AttackRoot NPC Goblin Lobber AttackThe attack interaction the NPC will use
Attack Distance
AttackDistance
12The distance at which the NPC will perform the attack interaction
Attack Pause Range
AttackPauseRange
2, 4The time delay between consecutive attacks
Enraged Attack Pause Range
EnragedAttackPauseRange
1, 2Pause between attacks while carrying Dungeon_Goblin_Enraged (the scrapper's pack enrage). Replaces AttackPauseRange for the 10 s buff.
Combat Moving Relative Speed
CombatMovingRelativeSpeed
0.7The relative speed at which the NPC will perform combat movement (strafing, etc)
Combat Strafing Duration Range
CombatStrafingDurationRange
1, 1The duration of strafing motions
Combat Strafing Frequency Range
CombatStrafingFrequencyRange
7, 15The frequency of strafing motions
Combat Taunt Animation
CombatTauntAnimation
TauntThe animation that the NPC will play to taunt the target
Combat Taunt Frequency
CombatTauntFrequency
5, 10How often the NPC will taunt the target. This timer only counts down when the target is beyond AttackRange / 2
Confused Time Range
ConfusedTimeRange
1, 2The time during which the NPC will be confused
Search Time Range
SearchTimeRange
15, 20The time during which the NPC will search for a target
Is Memory
IsMemory
trueParameter IsMemory
Memories Category
MemoriesCategory
—Parameter MemoriesCategory
Memories Name Override
MemoriesNameOverride
—Parameter MemoriesNameOverride
Memories Unlocked By
MemoriesUnlockedBy
KillHow the player records the memory, either Proximity or Kill.
Memories Kill Range
MemoriesKillRange
0Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default.
Scold Groups
ScoldGroups
Goblin Scrapper, Goblin MinerThe groups that will listen (and react) to scolding by this NPC
Knockback Scale
KnockbackScale
0.3Parameter KnockbackScale
Identifiers and data source
Entity idTemplate_Dungeon_Goblin_Lobber
Name key—
Source fileServer/NPC/Roles/Intelligent/Faction/Goblin/Dungeon/Templates/Template_Dungeon_Goblin_Lobber.json
Component class—

Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.