Creature template
Template Dungeon Goblin Lobber
Template
A reusable definition — 1 creature below builds on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
Name Translation KeyNameTranslationKey | Goblin Scrapper | Translation key for NPC name display |
| Appearance | Goblin Lobber | Model to be used |
Max HealthMaxHealth | 100 | Max health for the NPC |
Max SpeedMaxSpeed | 4 | The NPC's max speed |
View RangeViewRange | 21 | The view range of the NPC |
View SectorViewSector | 160 | The view sector of the NPC |
Hearing RangeHearingRange | 8 | The hearing range of the NPC |
Absolute Detection RangeAbsoluteDetectionRange | 2 | The range at which an entity is guaranteed to be detected |
Wander RadiusWanderRadius | 5 | The wander radius of the NPC |
Follow Patrol PathFollowPatrolPath | false | Whether this NPC will follow patrol paths at all. |
Patrol Path NamePatrolPathName | — | The specific name of the patrol path to follow. If left empty will follow any patrol path. |
Idle Walk WeightIdleWalkWeight | 15 | The weight of the walk behavior |
Idle Run WeightIdleRunWeight | 0 | The weight of the run behavior |
Idle Animation WeightIdleAnimationWeight | 20 | The weight of the animation behavior (with the NPC standing still) |
Idle Flavor WeightIdleFlavorWeight | 20 | The weight of the idle flavor state behavior |
Juggle Fail ChanceJuggleFailChance | 50 | The change a juggle will fail and drop a bomb |
Juggle Fail InteractionJuggleFailInteraction | Root NPC Goblin Lobber Juggle Drop | The interaction that runs when a juggle fails |
Juggle Alert GroupsJuggleAlertGroups | Goblin Scrapper | The NPC groups that will spectate and flee from a dropped juggle bomb |
Juggle Alert RangeJuggleAlertRange | 8 | How far the NPC will notify others of a juggle |
Alerted RangeAlertedRange | 25 | The alerted range of the NPC |
Alerted TimeoutAlertedTimeout | 1, 1 | The time range after which an NPC will transition from alerted to combat |
Combat Message RangeCombatMessageRange | 5 | The range at which the NPC will send/receive combat messages |
Combat Message Target GroupsCombatMessageTargetGroups | Dungeon Goblin Pack | The NPC groups the combat message will be sent to Dungeon_Goblin_Pack: the stock Goblin group ('Goblin_*') never matches Dungeon_Goblin_* roles, so rallies were silently dropped. |
Combat Message Accept ChanceCombatMessageAcceptChance | 100 | The chance an NPC will respond to a combat beacon |
| Attack | Root NPC Goblin Lobber Attack | The attack interaction the NPC will use |
Attack DistanceAttackDistance | 12 | The distance at which the NPC will perform the attack interaction |
Attack Pause RangeAttackPauseRange | 2, 4 | The time delay between consecutive attacks |
Enraged Attack Pause RangeEnragedAttackPauseRange | 1, 2 | Pause between attacks while carrying Dungeon_Goblin_Enraged (the scrapper's pack enrage). Replaces AttackPauseRange for the 10 s buff. |
Combat Moving Relative SpeedCombatMovingRelativeSpeed | 0.7 | The relative speed at which the NPC will perform combat movement (strafing, etc) |
Combat Strafing Duration RangeCombatStrafingDurationRange | 1, 1 | The duration of strafing motions |
Combat Strafing Frequency RangeCombatStrafingFrequencyRange | 7, 15 | The frequency of strafing motions |
Combat Taunt AnimationCombatTauntAnimation | Taunt | The animation that the NPC will play to taunt the target |
Combat Taunt FrequencyCombatTauntFrequency | 5, 10 | How often the NPC will taunt the target. This timer only counts down when the target is beyond AttackRange / 2 |
Confused Time RangeConfusedTimeRange | 1, 2 | The time during which the NPC will be confused |
Search Time RangeSearchTimeRange | 15, 20 | The time during which the NPC will search for a target |
Is MemoryIsMemory | true | Parameter IsMemory |
Memories CategoryMemoriesCategory | — | Parameter MemoriesCategory |
Memories Name OverrideMemoriesNameOverride | — | Parameter MemoriesNameOverride |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Memories Kill RangeMemoriesKillRange | 0 | Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default. |
Scold GroupsScoldGroups | Goblin Scrapper, Goblin Miner | The groups that will listen (and react) to scolding by this NPC |
Knockback ScaleKnockbackScale | 0.3 | Parameter KnockbackScale |
Identifiers and data source
| Entity id | Template_Dungeon_Goblin_Lobber |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Faction/Goblin/Dungeon/Templates/Template_Dungeon_Goblin_Lobber.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.