Creature template
Template Dungeon Goblin Burner
Template
A reusable definition — 1 creature below builds on it.
Creatures based on this template
They inherit this definition and may override individual values.
Parameters
Tuning values this creature declares. Labels are plain-language versions of the game's parameter names, which stay underneath for reference.
| Parameter | Value | Description |
|---|---|---|
Name Translation KeyNameTranslationKey | Goblin Scrapper | Translation key for NPC name display |
| Appearance | Goblin Burner | Model to be used |
Max HealthMaxHealth | 100 | Max health for the NPC |
Max SpeedMaxSpeed | 2 | The NPC's max speed |
View RangeViewRange | 18 | The view range of the NPC |
View SectorViewSector | 160 | The view sector of the NPC |
Hearing RangeHearingRange | 8 | The hearing range of the NPC |
Absolute Detection RangeAbsoluteDetectionRange | 2 | The range at which an entity is guaranteed to be detected |
Wander RadiusWanderRadius | 5 | The wander radius of the NPC |
Follow Patrol PathFollowPatrolPath | false | Whether this NPC will follow patrol paths at all. |
Patrol Path NamePatrolPathName | — | The specific name of the patrol path to follow. If left empty will follow any patrol path. |
Idle Walk WeightIdleWalkWeight | 20 | The weight of the walk behavior |
Idle Run WeightIdleRunWeight | 0 | The weight of the run behavior |
Idle Animation WeightIdleAnimationWeight | 10 | The weight of the animation behavior (with the NPC standing still) |
Idle Flavor WeightIdleFlavorWeight | 20 | The weight of the idle flavor vocalization behavior |
Alerted RangeAlertedRange | 25 | The alerted range of the NPC |
Alerted TimeoutAlertedTimeout | 1, 1.5 | The time range after which an NPC will transition from alerted to combat |
Combat Turning Relative SpeedCombatTurningRelativeSpeed | 0.1 | The relative speed of the head turn motion during combat |
Combat Moving Relative SpeedCombatMovingRelativeSpeed | 0.7 | The relative speed of the maintain distance motion during combat |
Combat Message Target GroupsCombatMessageTargetGroups | Dungeon Goblin Pack | The NPC groups the combat message will be sent to Dungeon_Goblin_Pack: the stock Goblin group ('Goblin_*') never matches Dungeon_Goblin_* roles, so rallies were silently dropped. |
Attack DistanceAttackDistance | 7 | The desired distance to attack the target |
Attack Distance OffsetAttackDistanceOffset | 4 | The offset that gets added to AttackDistance. This allows the NPC to start attacking as it approaches the target |
Attack DurationAttackDuration | 8, 8 | How long the NPC will fire the flamethrower for before needing to reload |
Attack Reload DistanceAttackReloadDistance | 6, 6 | The distance the NPC will maintain to the target when reloading |
Attack Reload DurationAttackReloadDuration | 2.5, 2.5 | How long the NPC will take to reload the flamethrower |
Combat Behavior DistanceCombatBehaviorDistance | 9 | The distance at which the NPC will switch to combat-oriented movement |
Confused Time RangeConfusedTimeRange | 1, 2 | The time during which the NPC will be confused |
Search Time RangeSearchTimeRange | 20, 30 | The time during which the NPC will search for a target |
Is MemoryIsMemory | true | Parameter IsMemory |
Memories CategoryMemoriesCategory | — | Parameter MemoriesCategory |
Memories Name OverrideMemoriesNameOverride | — | Parameter MemoriesNameOverride |
Memories Unlocked ByMemoriesUnlockedBy | Kill | How the player records the memory, either Proximity or Kill. |
Memories Kill RangeMemoriesKillRange | 0 | Radius in blocks in which the memory is recorded when the NPC dies. 0 uses the server default. |
Knockback ScaleKnockbackScale | 0.2 | Parameter KnockbackScale |
Death InteractionDeathInteraction | Root NPC Dungeon Goblin Burner Death | The interaction that runs when the NPC dies |
Drop ListDropList | Goblin Linen Scraps | Drop Items |
Identifiers and data source
| Entity id | Template_Dungeon_Goblin_Burner |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Faction/Goblin/Dungeon/Templates/Template_Dungeon_Goblin_Burner.json |
| Component class | — |
Data source: HytaleDB snapshot 0.7.3-8e1d7ab9 — Hytale Chapter 1 (0.7.3), locale en-US. See data details.