Template Combat Balancing

NPC · Core definition

Template Combat Balancing

AbstractTemplate_Combat_Balancing
Parameters28
Derived NPCs1

NPCs based on this definition

Parameters

ParameterValueDescription
PrimarytrueAre Primary attacks enabled
SecondarytrueAre Secondary attacks enabled
ChargedtrueAre Charged attacks enabled
SignaturetrueAre Signature attacks enabled
PrimaryCharge0.1Length to charge for primary
SecondaryCharge0.1Length to charge for secondary
ChargedCharge0.1Length to charge for charged
SignatureCharge0.1Length to charge for signature
SignatureCost[1,1]—
ChargedCost[0.2,1]—
PrimaryCost[0,1]—
SecondaryCost[0,1]—
PrimaryDistance[2,2.5]Distance to maintain from target
SecondaryDistance[2,2.5]Distance to maintain from target
ChargedDistance[3,5]Distance to maintain from target
SignatureDistance[3,5]Distance to maintain from target
FleeDistance[7,9]Distance to maintain from target
ChaseDistance[7,9]Distance to maintain from target
PrimaryTimer[0,0]Chance for running this attack
SecondaryTimer[1,2]Chance for running this attack
SignatureTimer[5,5]Chance for running this attack
ChargedTimer[2,5]Chance for running this attack
FleetrueShould the NPC flee between attacks
ChasetrueShould the NPC flee between attacks
Weapon["Weapon_Sword_Iron"]Which weapon to attack with
OffHand["Weapon_Shield_Iron"]Which weapon to attack with
MaxHealth100Max health for the NPC
NameTranslationKeyserver.npcRoles.Template.nameTranslation key for NPC name display
Identifiers and data source
Entity idTemplate_Combat_Balancing
Name key—
Source fileServer/NPC/Roles/_Core/Tests_Development/Template_Combat_Balancing.json
Component class—

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.