NPC · Core definition
Template Beasts Passive Cactee
Abstract
Template_Beasts_Passive_CacteeParameters29
Derived NPCs1
NPCs based on this definition
Parameters
| Parameter | Value | Description |
|---|---|---|
Appearance | Cactee | Model to be used |
ViewRange | 15 | View range |
ViewSector | 180 | View sector |
HearingRange | 15 | Hearing range |
AlertedRange | 30 | A range within which the player can be seen/sensed when the NPC is alerted to their presence |
DropList | Empty | Drop Items |
MaxSpeed | 10 | Maximum walking speed |
IdleComponent | Component_Instruction_Generic_Idle | The component to use for idle state |
IdleMotionComponent | Component_Instruction_Cactee_Idle_Motion | The component that controls how the NPC moves during idle state |
SneakAttackSequence | Cactee_Swing_Up_Left | The attack sequence to use for a sneak attack |
RangedAttack | Cactee_Spike_Burst_Left | Ranged attack |
RangedAttack2 | Cactee_Spike_Burst_Right | Ranged attack |
DesperateAttack | Cactee_Spike_Nova | Attack to use when low HP before fleeing |
AttackSequence | Component_Instruction_Attack_Sequence_Temp | The attack sequence to use in combat |
SneakAttackDistance | 1 | The distance at which an NPC will execute attacks |
AttackDistance | 2 | The distance at which an NPC will execute attacks |
RelativeChaseSpeed | 0.8 | The relative chase speed when pursuing a target |
AttitudeGroup | Cactee | This NPCs attitude group |
DefaultPlayerAttitude | Hostile | Default attitude towards players |
DisableDamageGroups | ["Self"] | Groups not to take damage from |
CombatRelativeTurnSpeed | 1.5 | Modifier that decides turn speed difference in combat |
MaxHealth | 100 | Max health for the NPC |
DeathParticles | Effect_Death | The particle system that spawns when the NPC's corpse disappears. |
DropDeathItemsInstantly | false | Whether the NPC's drop list should be executed when the NPC dies. If set to false, items drop when the corpse disappears. |
DeathAnimationTime | 2 | The time it takes for this NPC's corpse to disappear. |
IsMemory | false | Defines if the NPC is a memory |
MemoriesCategory | Other | Defines the category of the memory |
MemoriesNameOverride | Overrides the memory name if set | |
NameTranslationKey | server.npcRoles.Template.name | Translation key for NPC name display |
Identifiers and data source
| Entity id | Template_Beasts_Passive_Cactee |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/_Core/Templates/Template_Beasts_Passive_Cactee.json |
| Component class | — |
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.