NPC · Core definition
Component Trork Instruction Idle Motion Follow Path
Component
Component_Trork_Instruction_Idle_Motion_Follow_PathParameters5
Parameters
| Parameter | Value | Description |
|---|---|---|
FollowPathRange | 30 | The search radius when looking for a patrol path |
PathShape | Line | The shape of the path the NPC should follow. 'Chain' will result in chained paths |
ViewSegments | 1 | The number of view segments when rotating at a path node |
NodePauseScaleRange | [0.2,0.4] | The range from which to pick to decide the fraction of the total pause time that will be spent looking in a given direction |
NodePauseExtraPercentRange | [0,0.2] | An additional random percentage to add to this pause time |
Identifiers and data source
| Entity id | Component_Trork_Instruction_Idle_Motion_Follow_Path |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Aggressive/Trork/Components/Component_Trork_Instruction_Idle_Motion_Follow_Path.json |
| Component class | Instruction |
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.