Component Trork Instruction Idle Motion Follow Path

NPC · Core definition

Component Trork Instruction Idle Motion Follow Path

ComponentComponent_Trork_Instruction_Idle_Motion_Follow_Path
Parameters5

Parameters

ParameterValueDescription
FollowPathRange30The search radius when looking for a patrol path
PathShapeLineThe shape of the path the NPC should follow. 'Chain' will result in chained paths
ViewSegments1The number of view segments when rotating at a path node
NodePauseScaleRange[0.2,0.4]The range from which to pick to decide the fraction of the total pause time that will be spent looking in a given direction
NodePauseExtraPercentRange[0,0.2]An additional random percentage to add to this pause time
Identifiers and data source
Entity idComponent_Trork_Instruction_Idle_Motion_Follow_Path
Name key—
Source fileServer/NPC/Roles/Intelligent/Aggressive/Trork/Components/Component_Trork_Instruction_Idle_Motion_Follow_Path.json
Component classInstruction

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.