Template Goblin

NPC · Core definition

Template Goblin

AbstractTemplate_Goblin
Parameters18

Parameters

ParameterValueDescription
AppearanceGoblin_ScrapperModel to be used
ViewRange15View range
ViewSector180View sector
HearingRange8Hearing range
AlertedRange30A range within which the player can be seen/sensed when the NPC is alerted to their presence
DropListEmptyDrop Items
IdleComponentComponent_Instruction_Intelligent_Idle_GoblinThe component to use for idle state
IdleMotionComponentComponent_Instruction_Intelligent_Idle_Motion_WanderThe component that controls how the NPC moves during idle state
MaxSpeed10Maximum walking speed
Weapons["Weapon_Club_Scrap"]NPC Weapons
AttitudeGroupEmptyThis NPCs attitude group
DefaultPlayerAttitudeHostileDefault attitude towards players
DisableDamageGroups["Self"]Groups not to take damage from
MaxHealth100Max health for the NPC
IsMemoryfalseDefines if the NPC is a memory
MemoriesCategoryOtherDefines the category of the memory
MemoriesNameOverrideOverrides the memory name if set
NameTranslationKeyserver.npcRoles.Template.nameTranslation key for NPC name display
Identifiers and data source
Entity idTemplate_Goblin
Name key—
Source fileServer/NPC/Roles/Intelligent/Aggressive/Goblin/Templates/Template_Goblin.json
Component class—

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.